Light Gunship

Light Gunship
The light gunship is the predecessor and T1 version of the gunship. It fulfills the role of an anti-ground harassment aircraft and used to attack unprotected ground units. It alternatively can be used as a cheap scout since it can fly and cover any terrain, unlike any ground units such as the tank or scout. Do note that it is fragile and lacks any unique abilities.

Assessment:
Pros: Cons:
 * A flying unit that can fly over cliffs and water, making it a more effective scout than tank or scout
 * Very cheap price of 250
 * Can be used to counter and slowly destroy units that lack anti air capabilities
 * Extremely fragile with 50HP
 * Outranged and easily countered by interceptors and anti air units
 * Anti ground role can be replaced by tougher gunships while scouting role can be replaced by faster heavy interceptors

Strategies and counters:
Strategy:

Use them as an early game scout unit, then get them to harass and attack land units with no anti air capabilities. Later on, you might want to substitute them for gunships, amphibious jets and bombers, to destroy land units, harass aerial units ,and structures respectively.

Counter:

Being one of the weakest units in vanilla game(no mods), with only 50 hp, it is very simple to counter as long as you bring along basic anti air units such as hover tanks, interceptors or even the heavy tank to support your land forces. Even the heavy tank can one shot it with its anti air attack.