AA Beam Gunship

General Information
The AA Beam Gunship is one of the two units added in the 1.14 update, the other being the Heavy Anti-Air Mech. Like the interceptors, it is an anti air aircraft and is mainly used to counter the Amphibious Jet, and maintain aerial superiority along with the Heavy Interceptor. It also has the ability to use its afterburner for 6 seconds, which increases its speed up to 2.10, while being unable to attack. The afterburner has a 25 second cooldown, hence it is advised to time it wisely.

Strategies:
The main strategy for this unit is similar to using the interceptors, which is to intercept enemy aircraft, protect units that lack anti air, and maintain aerial superiority. As Luke, the creator of the game mentioned, it is designed to counter amphibious jets, yet is easily countered by Heavy Interceptors that are shielded. This creates a triangular counter system to ensure balance, preventing players from overusing amphibious jets, while rarely utilizing heavy interceptors. Hence, while using this unit, do avoid heavy interceptors as its attack does 75% to them.

Counters:
Like interceptors, the best way to counter them would be using anti air land units such anti air mechs, aa missile tanks and hovertanks. However, an alternative is to use heavy interceptors since its beam attack does lesser damage against shields.

Pros:

 * Large amount of health for an aircraft
 * Moderate range, allowing it to outrange most aircraft
 * Afterburner can be used to quickly advance to or retreat from an area
 * An excellent counter against amphibious jets

Cons:

 * Can only engage aircraft, leaving it vulnerable to attacks from land units
 * Very expensive
 * Cannot attack when using afterburner