Battleship

Unit showcase:
The battleship is a T1 ship designed to maintain naval superiority, with its dual cannons that can attack both ground and sea units

Just the stats:
HP: 1200

Speed: 0.80

Attack:

Cannon 1: 65/2s

DPS: 32.5

Cannon 2: 65/2.03s

DPS: 32

Range: 240

Price: 1500

Production time: 16.7s

Produced in Sea Factory at T1

Assessment:
Pros: Cons
 * Fulfills the role of establishing early game naval superiority with long range, a moderate amount of health and damage
 * Long range allows it to bombard up to T2 turrets and outrange most units, perfect for siege
 * Lack of anti air makes it vulnerable to aerial units
 * Lack of anti sub weapons makes it vulnerable to submerged units such as underwater probes and attack submarines

Strategies and counters:
Strategy:

Possessing a moderate amount of health, damage and range, the battleship can be used as a siege ship in early game while establishing naval superiority, best supported with missile ships which have anti air and anti sub weapons to counter the main threats of the battleship. Later on, the siege role will be replaced by the heavy missile ship and naval superiority role by its heavy counterpart.

Counters:

Though the battleship may be powerful, it is still easy pickings to aerial units and submarines such as light gunships, underwater probes and attack submarines.