Missile Airship

Unit Showcase:
The missile airship is a T2 aerial unit similar to bomber as they both fire payloads (in the form of bombs and missiles respectively) and can automatically reload themselves in the process.

Just the stats:
HP: 1000

Speed: 1.40

(Per Missile) Attack: 80/1.83

DPS: 43

Range: 180

Price: 4200

Production time: 23.8s

Produced in Air Factory at T2 and Aircraft Carrier(at ×2 speed)

Targets: Ground and Air

Assessment:
Pros: Cons:
 * Spawns with 8 missiles, capable of doing a total of 640 starting damage
 * Missiles can target both Air and Ground, making it a flexible unit
 * A Jack of all trades unit, there are better units that fulfill its roles. For example, heavy interceptor is better at defending the airspace while bomber is more efficient in destroying structures
 * Little range of 180, easily outranged by most anti air units
 * Expensive for a multirole aircraft, with a cost of 4200, in addition to 2500 to construct a T2 Air Factory

Strategies and counters:
Strategy:

As mentioned earlier, use it as a multirole aircraft to support and assist other aircrafts such as heavy interceptors and bombers

Counter:

Exploit its range and outrange it with Anti air turrets, AA Missile Tanks and other anti air units.